We finally have a logo !
There usually are three or four main elements for game marketing. You need those elements good and set for launch even if your launch is a soft launch (i.e : launching in early access or beta).
The logo : this is sssoooooooooooo important for the image of your game. For the consumer a bad logo is a bad game. Make a logo with a vector based graphics software to be sure that your logo looks somewhat professional.
The title : not only is this super important for the visual branding of your game but also for the word of mouth. A cathcy title is always a good investment.
Key visuals : once again visual branding is super important and key visuals are vital to show how the game plays. They must be eye catching and vivid.
As you can see I am not following most of the advice that I am giving and this is because I am a stupid 20 years old student who's trying to make a game while keeping up his studies before he decides that this game should be aborted because it's rubbish and without burning out.
The receipt for a good game is just like a standard receipt :
- you take good products(/skill)
- you cook(/manage) them accordingly
- and you don't forget to pour in your creative personality, do it your way.
Get Hidden world : Island in the Sky
Hidden world : Island in the Sky
A simple adventure game for Android phones
Status | Released |
Author | MikeMatthews |
Genre | Adventure, Action |
Tags | 2D, Animals, Casual, Flappy Bird, Narrative, Pixel Art |
More posts
- WebGL is HERE !Sep 17, 2019
- V1.2 has been fixed !Sep 16, 2019
- V1.2 is fixed !Sep 15, 2019
- French has arrived !Sep 13, 2019
- V1.1 is here !Sep 09, 2019
- Fix patch arrived !Sep 07, 2019
- Bug supportSep 06, 2019
- Today is the BIG daySep 05, 2019
- The project is near completion !Sep 04, 2019
- Project availabilityJun 12, 2019
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